Hello,
i tried to apply a texture to the backside of a plane.
However it seems i did something wrong because there does not seem to be a difference in the display.
I used
let plane_f = BABYLON.MeshBuilder.CreatePlane("plane_a", {width: size.width, height: size.height,sideOrientation:BABYLON.MeshBuilder.BACKSIDE}, scene);
Thanks guys, well think I somehow understood the sideOrientation in a different way.
As in: On which side of the plane the texture would be applied
I tried with two planes and one with