I’m trying to flip the texture for a backside-only (and frontside-only) plane but I can’t get the backUVs to work (works fine for double sided). There must be something I don’t understand.
Simple Playground example. https://www.babylonjs-playground.com/#VA2AC#196
The plane in the middle (you need to rotate scene to see it) is not correct (should be flipped by the backUVs.