Hi, I would rather lower the level of the environment texture. By lowering the level instead of intensity, you are keeping with the difference between the white and black point. It’s only that the white point because ‘light gray’ and the black point ‘dark gray’. Overall, as you lower the ‘level’ of your environment texture, the texture will be less present and ‘flatter’. I often use a level between 0.2 to 0.5 for my reflection of an env texture on metallic parts. It gives enough reflections while not altering too much the color of the metallic part.