Hello everyone, so i had a few questions about displacement and textures. I made a model in Blender and i exported it to .glb, but it doesn’t include the material.
I did read some posts about needing to bake textures and or materials, i did that, it worked for the texture but didnt include the displacement. So i was hoping someone could help me out and give me a rundown of steps i need to perform for it to work.
I’ve created a playground with the model here: https://playground.babylonjs.com/#HKJ8MH#2
- How to include materials in the export to glb, not just the color?
- How to include bump/displacement in the export? (if at all possible)
- If that succeeds, how to apply them in babylonjs afterwards?
Thanks in advance, Jelle