Hi everyone and thanks again for the amazing work !
I just migrated to the last BJS release and found a bug when using a web worker.
There are infinite recursive calls while loading textures from a GLTF/GLB which leads to the onError callback of the import function because of
Maximum call stack size exceeded
_createTextureBase
method seems to loop
It happens since release 6.34.2
No PR, but the demo has it.
https://www.babylonjs.com/Demos/Offscreen/
Thanks !