Hey Team!
I’m excited to introduce a brand-new feature coming your way this week: The Debug Node!
This new addition to NME is designed to help you debug your pipeline by allowing you to plug in a node and instantly view its current state.
Here’s a quick look:
Try it out: Babylon.js Node Material Editor
In this example, I’ve connected four Debug Nodes to monitor the state of the pipeline at different stages.
A few key points:
- Extracting the state isn’t automatic—you’ll need to click on a Debug Node to retrieve its value (mostly because it is an expensive operation).
- You can update all Debug Nodes at once using the “Refresh All” button in the Debug Node property panel.
- Coming this Thursday, an updated preview window will allow you to hover while holding CTRL to see the RGBA values of the hovered pixel.
Enjoy, and happy debugging!