Directly obtain the point cloud processed by VertexShader,Does babylonjs have this function?just like OpenGL TransformFeedback
Pinging @sebavan for this
Yup we do support them at the engine level and it is actually in use for our gpu particle system
Are there any TransformFeedback examples?
You could look into our code how we use it in our particle code Babylon.js/webgl2ParticleSystem.ts at 383f2b61e544293eb712362eda66477e30243251 · BabylonJS/Babylon.js · GitHub
Hey there @yuemiao just checking in if your question has been answered