I tested the OpenPBRMaterial in the playground, and I found that it was’t able to render light shadows.Will it support that ?
cc @sebavan
Hello!
I’m not sure about OpenPBR but it will be easier for everybody to help you if you will give the link on PG ![]()
Sure,here is the link
As you can see in this demo,when I set the PBRMaterial to the ground,the shadows rendering on the ground.But when I set the OpenPBRMaterial to the ground,no shadows rendering on the ground.So I wonder if it’s not implemented yet or it’s a bug
OpenPBR is in development at the moment and wont be finalized before quite some time ![]()
@MiiBond is taking care of the implementation and I bet it is not developed yet and I would recommend relying on the PBRMaterial for now until it stabilizes or you might be subject to breaking changes and such once the newer one will be fully finalized.
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