I tested the OpenPBRMaterial in the playground, and I found that it was’t able to render light shadows.Will it support that ?
cc @sebavan
Hello!
I’m not sure about OpenPBR but it will be easier for everybody to help you if you will give the link on PG ![]()
Sure,here is the link
OpenPBR is in development at the moment and wont be finalized before quite some time ![]()
@MiiBond is taking care of the implementation and I bet it is not developed yet and I would recommend relying on the PBRMaterial for now until it stabilizes or you might be subject to breaking changes and such once the newer one will be fully finalized.
I wonder what the status of lights/shadows in openPBR is, I’m also seeing that it does not work at the moment with v9.13 when loading gltf files into the scene. Maybe @MiiBond could shed some light on the topic, thanks for pushing this!

