Another bug I’ve found lately is the way in which the editor saves projects and exports scenes.
The thing is that the files of the assets are still exported with the scene and saved with the project, even if I delete the materials and textures with those assets. So for example if I add a texture A and make a material A1 out of that texture, and then I delete both material and texture, it’s still remained in the editor’s Files section and we don’t have a possibility to delete it from there. After that if I want to export the scene or save the project under a new name and folder - the texture A will still be exported with the scene though it’s not used anywhere in the project anymore.
You can check it with the default project, even if you delete the standard assets from everywhere in the editor - they will still be exported when you save the project into any folder on your drive.
@julien-moreau do you have an idea how to fix this?