Firefox Mobile Texture Not Loading

Hello everyone!
I’m currently having this issue, in a babylon scene (art gallery) i cannot see the walls textures. Every other texture (artworks, floor etc.) works fine. I had to add a duplicate of the walls mesh and i gave them a solid white material, and through code there’s a check of which browser you’re currently on and if you’re on firefox mobile it shows the solid material walls instead of the textured one and viceversa. But as you can imagine is a tape-type solution and it’s not so optimal for the workflow in general. Any suggestions?
Thanks in advance :slight_smile:

Link to the website:

in mobile resolution can be a problem
i see some device not support 4k too

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Yes I know, infact they are 1024x1024, and all the other textures in the scene work fine. I really don’t know how to deal because logic-wise it’s all correct (or at least it seems for me), but thanks for the help :slight_smile:

Could you reproduce your behavior in the playground ??? This would help us troubleshoot it.

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I’ve done some researches and it looks like firefox mobile has some troubles with fps and so that could also be the reason why i’m not getting some textures on it. Btw thanks a lot for your help :slight_smile: