I’m currently having this issue, in a babylon scene (art gallery) i cannot see the walls textures. Every other texture (artworks, floor etc.) works fine. I had to add a duplicate of the walls mesh and i gave them a solid white material, and through code there’s a check of which browser you’re currently on and if you’re on firefox mobile it shows the solid material walls instead of the textured one and viceversa. But as you can imagine is a tape-type solution and it’s not so optimal for the workflow in general. Any suggestions?
Thanks in advance
Link to the website: galleriadavidelajolo.forarts.it