Getting some additional console output when using WebGPU

Hello everyone. If I use webGL, everything is okay, but If I switch to webGPU, I get these console messages somewhere after using IFluidRenderingRenderObject (I think so). But everything seems to work fine anyway. Is it okay and can I ignore these messages or should I do something? Thank you.

cc @Evgeni_Popov

Yes, it’s safe to have these messages.

However, I think they only appeared recently, I’ll ask the Chrome team, as they are generated by the WebGPU implementation in Chrome.