Gizmo not updating rotation values in mesh

@nogalo I got this project from one of your posts. Applying the one here solved the problem, but I had to create separate gizmos for x, y and z. For now I will add this as a solution, but if there is an answer or improvement regarding the current problem, I will mark it as a solution.

Babylon.js Playground (babylonjs-playground.com)

PlaneRotationGizmo, dragging gizmos changing each value of rotation (x,y,z), not only one of the axis - Questions - Babylon.js (babylonjs.com)

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