I’m correct about this right? I didn’t just implement it wrong.
I would think it should work. If you provide a repro @RaananW might be able to have a look when he ll be back from vacation in about a week
I’m putting my code here: Glitch
I see the godrays outside of the headset, but not from within the headset, for some reason.
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Thanks, I’ll look into it
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Just a quick update (in case you are not following the github issue) - this will be sovled once we have the WebXR layer API integrated, as godrays require the projection layer to work correctly.
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wasn’t following the github; so, appreciate it!!!
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