Well, let me ask this another way, a more beginner way. Is there a method where I can do
BABYLON.CubeTexture.showVideoOnCubeMap(“link to video”) ← or some kind of equivalent to this?
I’m trying to get a dynamic rather than static reflection on the pbr object from a video (so not using reflection probes).
I think this is a trick that a lot of audio-visual artists use in their sets.
If there is no easy way to do this, then I think a back up option could be:
-create a central sphere
-make a reflection probe for that central sphere
-make a bunch of cool stuff happening around the sphere
-hide all those meshes
-put all those meshes in reflection probe
-then you have a sphere with a really rad neat dynamic pbr surface’
What I guess I’m wondering is if you can just “cheat” by getting a cool video to reflect on the surface instead.