Heightmap with CDLOD/Quadtree and Geomorphing Demo

Hello everyone!

Iā€™m primarily a web developer, but I also have some experience with 3D using Three.js. A while ago, I decided to experiment an idea: create a CDLOD (Continuous Distance-Dependent Level of Detail) system to generate large-scale terrains. I chose Babylon.js, and after a few headaches, I finally made it work :grin:

Demo

Github project

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This is so cool! Happy to have you part of the family!!

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