Is there a way to create a new Texture (not a RawTexture) using an ArrayBuffer downloaded using LoadFile method?
I need babylon to decode the image file into the correct format.
Is there a way to create a new Texture (not a RawTexture) using an ArrayBuffer downloaded using LoadFile method?
I need babylon to decode the image file into the correct format.
Hey, few examples
Hey, thank you very much.
I add another way, converting the ArrayBuffer to base64