Is there a way to create a new Texture
(not a RawTexture) using an ArrayBuffer downloaded using LoadFile
method?
I need babylon to decode the image file into the correct format.
Is there a way to create a new Texture
(not a RawTexture) using an ArrayBuffer downloaded using LoadFile
method?
I need babylon to decode the image file into the correct format.
Hey, few examples
Hey, thank you very much.
I add another way, converting the ArrayBuffer to base64