Hi
I wanna load HDR from this site. But the way from docs doesn’t work.
Maybe I missed something?
Thanks
Hi
I wanna load HDR from this site. But the way from docs doesn’t work.
Maybe I missed something?
Thanks
you will only benefit from it with PBRMaterials or if you use the texture somewhere.
The playground only loads the texture but does not use it anywhere.
I’d like to use this texture as environment one
this should help: Skyboxes | Babylon.js Documentation you just have to replace the texture by yours
Will it use lighting of the texture?
Only if you use PBR Materials. you should read those docs:
Tried this way, but didn’t work either
Your texture works in this PG, perhaps you will be able to find how it is different to yours.
Looks exactly how I need
BTW, also I need environment lighting from the texture
Oh yeah, I resolved it
Thanks to the video turorial
Actually I was so fast. HDRi lighting doesn’t work
In docs there’re plenty of examples of decades of different materials, especially PBR ones, for any case.
But personally I don’t see any reasons to create more than just a single thing. Maybe that’s cause I came from Blender and in my vision to make what I want you just need to import HDRi texture in environment texture node. And that’s all! Then you’ll have dynamic lighting from that envitonment texture, the environment texture itself as a background of the scene. And ofc you can adjust everything you’d like with nodes.
And here I can’t find any easy setup like this
you can use the shortcut method to create the skybox: scene.createDefaultSkybox to both set the env texture and create the skybox at once.
It doesn’t work
Or maybe I missed something?
The mesh needs a PBR material like this for example.