I am facing problem with mesh.enableEdgesRendering() and mesh.isPicking = false.
Here my question: Is it possible to have the edges rendered while isPicking is false?
I would like to “highlight” a mesh and then keep it “highlighted” while I switch off
isPicking. Thanks for your thoughts…
It is totally possible: Babylon.js Playground
your problem comes from something else, you could create a repro in the playground ?
Thank you for the clear answer. I actually could have checked it myself…
Sometimes one is so deep in the code that such simple test don’t come to the mind.