How to reduce the blur of camera when I zoom out

Hi everyone

I have a tiled map and when the camera is in the distance of more than 800 the map start to blur, but when I zoom in, to 100 there isn’t any problem in terms of blur. is it possible to help me to reduce the camera blur?
here is my PG :

The blur is probably coming from using the wrong texture dimensions or having incorrectly set UVs.

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Hi @sebavan, Thanks a lot for answering. When the zoom is on 1 to 16 everything is ok, but when I set the zoom level to 22, this problem happen.