Hello
How can I set the backFaceCulling for the material of a node that I get via getNodeByName
example:
var assignATrigger = anim_scene.getNodeByName("RootNode");
example:
assignATrigger.backFaceCulling ?
Hello
How can I set the backFaceCulling for the material of a node that I get via getNodeByName
example:
var assignATrigger = anim_scene.getNodeByName("RootNode");
example:
assignATrigger.backFaceCulling ?
assignATrigger .material.backFaceCulling =false (it is true by default)
Thank you!