Howto import materials into NME from .gltf file?

I have a .gltf file I exported from 3dsMax, Id like to adjust materials using the NME. possible? if not, how would I get a babylon.pbrmaterial into the NME?


Hey, you cannot inject non NME materials into NME.
But you can easily reproduce PBR with NME:

ok sounds good thanks