When I was using vuejs, I installed babylonjs and the babylonjs-loaders library. Then, I simply wrote a method to drag and drop the .glb file and import the object into the current scene through ImportMeshAsync method. However, it seems that the imported object has undergone mirror flipping, but my testing on the sandbox on the official website is normal. Is it due to the npm package?
The normal one:
The wrong one in this demo:
Here is the demo file containing .glb file:
demo.zip (1.3 MB)

