KHR_animation_pointer with UV transforms

glTF_animationPointerUVs_O-RM.zip (483.9 KB)

Another variation on that setup: Top row has occlusionTexture being animated, while metallicRoughnessTexture not animated. Bottom row is the reverse: occlusionTexture is not animated, while metallicRoughnessTexture is animated.

  1. https://sandbox.babylonjs.com: same error as before.

  2. http://gltf.ux3d.io/:
    Loads OK, but the root transform is incorrect. However the animation is correct.

  3. VS Code with Babylon.js preview:
    glTF loads properly. However, only the occlusionTexture is animated. The metallicRoughnessTexture should be animated in the bottom row but is not.