Models become non-visible when moving around?

Babylon.js v5.0.0-alpha.22 WebGL2

I am moving the model around, and at certain positions one of the meshes seem to become non-visible.

The weird thing is, if I resize the window, different parts of the model, or the whole model seem to disappear/reappear.

Thank you!

Can you try to flag that mesh with alwaysSelectAsActiveMesh set to true

Oh that worked, thank you @Deltakosh ! :slight_smile:

What does this flag do?

If alwaysSelectAsActiveMesh is true the mesh must be rendered in any case (this will shortcut the frustum clipping phase) - Mesh | Babylon.js Documentation