nodeMaterial on meshes with skeletons breaks animation

Hello

I have a repro of an issue I have: https://playground.babylonjs.com/#92Y727#421

Whenever I try to change my material to a nodeMaterial on a mesh that has skeleton animation, it breaks the animation.
Other materials work fine (I tried a StandardMaterial).

Am I missing something here? Or could this really be a bug?

Please let me know if there’s any information I might’ve missed.
Thanks for looking into this.

You need to add the Bones block.
See the answer and the example in this thread - PBR Grid Node material on animated GLB

2 Likes

Thank you!

1 Like