When i use ScreenshotTools.CreateScreenshotAsync or ScreenshotTools.CreateScreenshotUsingRenderTarget (i tried using both with the same result on both), one of our materials looks significantly darker than it does in the actual scene. However all other materials appear the same. Do you have any clues as to what might be causing this behavior?
This first image is taking a screenshot using OS, the curtain is a very bright blue.
This image is using babylonjs ScreenshotTools