From today morning the Playground Inspector looks like at the picture. Or this is the new Inspector look?
I still have the right display. Have you tried to clear the cache of the browser/in another browser?
Same for me. Did you make any changes in the scene itself? Does it happen on each playground loaded?
I do like the humanization of the inspector. It does seem to be feeling bad in your picture
Yes, it helped
Seems it was only at PG with Chrome, at local files scene.debugLayer.show() worked correctly.
But now I miss the feature which I found in “incorrect” inspector - there was possible to pick mesh and have a label with it’s name near it in the scene. Will it be implemented in future?
Picking is still available:
the label thing - i am not sure, but if you set the bounding box on, you will know what object you are currently pointing at.
Well, now everything works fine, so the problem is solved.