Problem when loading gltf file

Hello :slight_smile:

When I try to load this 3D object into my project using gltf file, I have this error in the console and no mesh is created in the scene:

I work on an Angular project and I tried to use BABYLON.SceneLoader.ImportMesh and BABYLON.SceneLoader.Append but they gave the same problem.

When I upload this object to it works perfectly in the beginning :

but when I select the object in the scene, it shows the same error in the console:

Can someone explain the cause of this error?
Is there a solution or the problem is from the object because it uses a wrong structure of gltf file?

Thank you in advance :slight_smile: :slight_smile:

I’ll have a look!

Ok your gltf has 3 errors:

I will still make sure to handle that edge cases :slight_smile: So thanks a lot for the repro