Hello
When I try to load this 3D object into my project using gltf file, I have this error in the console and no mesh is created in the scene:
I work on an Angular project and I tried to use BABYLON.SceneLoader.ImportMesh and BABYLON.SceneLoader.Append but they gave the same problem.
When I upload this object to https://sandbox.babylonjs.com/ it works perfectly in the beginning :
but when I select the object in the scene, it shows the same error in the console:
Can someone explain the cause of this error?
Is there a solution or the problem is from the object because it uses a wrong structure of gltf file?
Thank you in advance