Rotation Gizmo Snapping Bug



I was using gizmo and set snap distance to Pi/4. What I realized was that on positive direction, gizmo snaps to Pi/4, on negative direction it snaps to Pi/8.

I’m not sure if it is really a bug but I was able to replicate it in pg: .

If this is not a bug or if there is some workarounds you can suggest I would appreciate,

If this is a bug I’m glad I reported it.


Adding @trevordev (It looks like Christmas for Trevor :slight_smile: )


@mkadirtan thanks for reporting, PR with fix is here: snap correctly in the negative direction by TrevorDev · Pull Request #5699 · BabylonJS/Babylon.js · GitHub


Thanks a lot!!