Rotation Gizmo Snapping Bug


I was using gizmo and set snap distance to Pi/4. What I realized was that on positive direction, gizmo snaps to Pi/4, on negative direction it snaps to Pi/8.

I’m not sure if it is really a bug but I was able to replicate it in pg: .

If this is not a bug or if there is some workarounds you can suggest I would appreciate,

If this is a bug I’m glad I reported it.

Adding @trevordev (It looks like Christmas for Trevor :slight_smile: )

@mkadirtan thanks for reporting, PR with fix is here: snap correctly in the negative direction by TrevorDev · Pull Request #5699 · BabylonJS/Babylon.js · GitHub

Thanks a lot!!

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