Scene optimization effect is not obvious

I used dynamic loading, and I have done all the optimizations that need to be added. However, when the scene is loading, the CPU memory is too high and the effect is not obvious


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Without a repro in the playground it is impossible to help

However, I’m running on the local playground. If I’m running on the playground, I can’t seem to get local resources

nope you can’t.
But check this code to store them externally: