hi,Babylonjs has implemented screen space reflection. Does it support screen space refraction?
I know that refractionplane can achieve refraction effect, but will there be more performance overhead?
hi,Babylonjs has implemented screen space reflection. Does it support screen space refraction?
I know that refractionplane can achieve refraction effect, but will there be more performance overhead?
I think screen space refraction is something being discussed, will let @sebavan answer this one.
We are looking into it but as this gets lots of edge cases, we are still wondering how to pull it in without too many restrictions
To render reflections using the SSR post-process, the device must support WebGL 2 or at least the multiple render targets extension for WebGL 1. If not supported , the post-process will just work as a pass-through.