Selection outliner (blender style outlines)

VERY COOL! Thank you @fuyutami for taking the time to address the things I brought up!
Regarding the “true outline” that I mentioned - I am currently playing around with the Jump Float Algorithm approach to outlines. It’s much more efficient than sampling pixel by pixel and especially efficient for mid to thick outlines. Maybe you can integrate it into your version? I see someone implemented it here:

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