I would like to share several device and browser combinations and their performance in terms of FPS. Unfortunately my project is too large to adapt to the Playground. I have read the Optimize Your Scene page and applied some of them, also in some older projects that I have worked with so I have a little knowledge about how to increase performance. Also I have searched through the forum and internet and seen that some other people experienced similar issues.
Since I am not able to share a Playground, I am not looking for an exact solution of course. But I would be really grateful if you could share some best practices and what else might help to improve performance. I believe if relevant solutions would be listed in here, many others like me could benefit from it Thank you very much!
MacBook Pro 14.3, 2017 2.9 GHz Quad-Core Intel Core i7, 16 GB RAM, Radeon Pro 560 4 GB
Chrome: 1-2 fps, Safari: 10 fps
(Note: I use glow layer and if I dispose it, they increase to 16 and 25 fps respectively, only for Mac devices)
Windows 10 High-End 4.20 GHz, 16 GB RAM, GeForce 1080 Ti 8 GB
Chrome: 60 fps, Firefox: 30 fps
Windows 10 Mid-End 3.20 GHz, 8 GB RAM, GeForce GTX960 4 GB
Opera: 60 fps, Firefox: 20 fps
Oppo A72 Chrome: 20 fps
iPhone XS Max, iOS v14.4.2 Chrome: 50 fps Safari: 55 fps
iPhone 12 Pro Max, iOS v14.4.2 Chrome & Safari: 16 fps
Xiaomi Poco F2 Pro Chrome: 60 fps
Edit: I see that using Dynamic Textures (which I do) also affects performance. Is there any suggestion how to reduce its load?