SolidParticleSystem disappears


I started to using SolidParticleSystem. But I noticed that at some point the center of the System is cooled off but the camera clipping and all particles are disappearing.

Is there a way to not cool elements in the scene like:

mash.alwaysRender = true; ?


pinging @jerome

yes it is : Troubleshooting Solid Particle System Visibility Issues | Babylon.js Documentation

Thanks for that :slight_smile: I will check this out :slight_smile: