Hey I was just able to test my project on an apple phone and noticed the camera doesnt respond to touch movements (not surprised). I intercept touch input a bit, so im not sure if it is just my app and the bjs camera inputs work for other people?
I know there have been various work-arounds in the past to make iphone touch input work correctly, but afaik they have patched out any attempts to enforce correct behavior, instead prioritizing that worthless bounce behavior.
Am I missing some trick or is safari still just an IE-tier browser?
Theyre just coming around in their own due time, when that metalesque 3d web API matures (i forget the name, i just know them babylon boys are on top of it) they will jump in, that’s their best hand to stay in the game I guess.
Just annoying that it would work back at least to the white phone 5 if they would let it. The decrepit app store still turns mad profit though.
we tried to upgrade (1st quarter) but had a migration issue,
tracked it down… (the nice new meshBuilder syntax (and some other things))
but found it after time ran out. So, going to prod with 3.0.2 (I am partial to that version).