The use of shader materials does not work. The model cannot be seen directly and no error is reported. What is the problem
https://playground.babylonjs.com/#CI96R0#2
that is look like one point model and that not take any pixel
so it is normal to dont show you any model
** what you trying to do
plane.material = shaderMaterial;
I want to make a diffusion animation, but the result is not any effect. After the material is given, the model cannot be displayed. I don’t know why
projectionMatrix
and modelViewMatrix
are not valid names, see Introduction to Shaders | Babylon.js Documentation.
Also, as @nasimiasl pointed out, you are projecting all triangles to a single point, it won’t display anything.
Here’s a fixed PG:
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