Vision Pro renderingGroupId issue

Hello,

It seems that on Vision Pro, anything that is out of “renderingGroupId” = “0” is not rendered on the right eye at all.

I have created a playground with 2 basic objects which if i try to view in a immersive mode are not fully visible. On the left eye i can see the both objects, while on the right eye i can only see the ground object.

Here is the playground: Babylon.js Playground

I am currently using Vision Os 2.1.

This does not happen on Oculus.

Any idea on how to fix this?

cc @RaananW

Was it fixed on 2.2 beta?

Hey!

Unfortunately i don’t have access to the beta at the moment, but i doubt it since it was like that even before 2.1.

I will try to get access to it, but here are their release notes: visionOS 2.2 Beta 3 Release Notes | Apple Developer Documentation, i cannot see anything related :thinking: