It seems that on Vision Pro, anything that is out of “renderingGroupId” = “0” is not rendered on the right eye at all.
I have created a playground with 2 basic objects which if i try to view in a immersive mode are not fully visible. On the left eye i can see the both objects, while on the right eye i can only see the ground object.
Sadly, it’s still an issue with the beta. It seems like there was a separate issue with photo domes that was fixed, but I’m not sure if that was related.
I am wondering if there is an equivalent thing we can test in another library or just plan WebGL to see where the issue might be coming from.