WebXR Body Tracking testbed

Hi Babylonians !:wave:

I tried to implement WebXR Body Tracking Feature and checked it running on Quest Browser on Meta Quest3!

Experimental API specification (usage) is below.

I published the project as a GitHub repository.

Thank you!

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That’s awesome! thanks for sharing! Love your clean approach here :slight_smile:

I started working on the feature a week or two ago, and was was held by other tasks I had. I am planning to continue the work this or next week. The main feature i want to add is mapping between the tracked joints and a character, and this is why it is taking a bit longer than expected.

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I am planning to continue the work this or next week. The main feature i want to add is mapping between the tracked joints and a character

Wow, very excited to know that and look forward to using it.
I think the body tracking feature and the character model control will be a great match.
Plus, with MMD support, it’s going to be the most amazing WebXR experience I’ve ever had!

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