When MirrorTexture is used as reflectionTexture for PBR materials and realTimeFiltering is enabled, an error is reported.
Is this correct?
cc @sebavan
realtimefiltering can only work with cube textures. only reflection probe would be supported.
Thank you .In addition to the reflection probes, ordinary reflection textures are also supported, and the blurring degree of reflection can be controlled by roughness.Only MirrorTexture reflection is not supported.
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