Hello,
In babylon’s source, when init BABYLON.Engine
, if user not set option.preserveDrawingBuffer
, babylonjs keep it as false
, this operation is equal to theejs
and webgl
. However, almost all tutorials use the following code when init BABYLON.Engine
:
var engine = new BABYLON.Engine(canvas, true, {preserveDrawingBuffer: true, stencil: true});
So, why recommended set preserveDrawingBuffer as true while keep its value as false in default. If I set preserveDrawingBuffer as false, are there any disadvantages?