`material.needDepthPass = true` hides the `edgesRenderer` edges behind it
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9
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24
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April 7, 2025
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Particles Sorting issue
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4
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43
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January 9, 2025
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Transparent thin instances blocking others
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4
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46
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January 5, 2025
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Glow effect does not respect the depth order
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4
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179
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July 17, 2024
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Write particle system to depth buffer
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6
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311
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January 24, 2024
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Reverse Depth Buffer question
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11
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1114
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October 31, 2023
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Log Depth Buffer Makes overlapping meshes' edge disappear
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3
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317
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December 5, 2023
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Rendering thin instances with node material: depth order issue
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2
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386
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November 27, 2023
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How not to render parts of mesh that overlaps another mesh
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4
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267
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November 16, 2023
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Plane, depth and rendering order
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4
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459
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April 27, 2023
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