Bugs


Topic Replies Activity
Color for Linesmesh not applied properly 3 January 16, 2020
Android UC Browser => Page Reloads leads to "invalid uniform block index" warning & invisible scene 7 January 16, 2020
Lines mesh rendered over other meshes 4 January 15, 2020
BabylonJs Editor: Importing Meshes, working lifecycle 9 January 15, 2020
Highlight through objects 7 January 14, 2020
GUI, TextBlock disable Button events 8 January 13, 2020
Forum "title max word length" setting needs increased? 3 January 13, 2020
Babylon glb file loader issue 5 January 13, 2020
CannonJSPlugin() on ANGULAR 8, CANNON is not defined 3 January 13, 2020
Inspector and ES6 requires webpack 5 January 11, 2020
Screenshot RangeError on certain GPUs 4 January 9, 2020
Git update-index --assume-unchanged 2 January 9, 2020
With Babylon.Mesh.MergeMeshes Meshes Broken 16 January 9, 2020
physicsImpostor.unregisterOnPhysicsCollide not working?! 7 January 7, 2020
4.1.0 beta Bug Meshes not visible until turning ambient occlusion off 9 January 6, 2020
[video] bounding box oddities 5 January 6, 2020
computeFallOff in shadow calculation 10 January 4, 2020
Recommended optimization for pointer movement 12 January 2, 2020
Disposing a mesh using occlusion queries causes an exception 2 January 2, 2020
Mousedown prevents mousemove from firing 3 December 31, 2019
Exported scene from Unity does not match original 8 December 29, 2019
Sound created with a remote webrtc stream track does not seem to work 16 December 29, 2019
SolidParticleSystem "DepthSort" 26 December 26, 2019
Instance cloning with children very slow 5 December 24, 2019
Possible bug in multiRenderTarget 4 December 20, 2019
PostProcesses error in WebGL1.0 5 December 20, 2019
NME 'SimplexPerlin3D' : syntax error 7 December 19, 2019
Textures flipped in export when using Safari 5 December 18, 2019
Warning with shadows and PCF 6 December 18, 2019
Blender exporter Materials to PBRMaterials Typescript type conflict 26 December 18, 2019