Run node met a bug
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1
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117
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March 11, 2024
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WebXR multiview with custom shaders issue
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10
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740
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March 11, 2024
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Quest 3 flickers when using multiview and renderingGroupIds
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24
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722
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March 11, 2024
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NME Cube Normals
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2
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96
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March 11, 2024
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Teleportation activates when pinching a non-floor mesh with a hand
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12
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233
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March 8, 2024
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DynamicTerrain returns incorrect map height
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16
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862
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March 7, 2024
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The depth of PBRMaterial is wrong
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1
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112
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March 7, 2024
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Texture.wAng Ignored on MixMaterial
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3
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193
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March 6, 2024
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Can we skip the ready check in screenshots?
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20
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272
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March 5, 2024
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Texture Canvas does not work with Babylon 5
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13
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978
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March 5, 2024
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WGSL Shader Preprocessor Brittle
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4
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215
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March 5, 2024
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IntersectsMesh function not working properly?
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9
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159
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March 5, 2024
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frustumEdgeFalloff with cascaded shadow not work
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6
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104
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March 4, 2024
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"No such file or directory" ... "./build/HavokPhysics.wasm"
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1
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159
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March 4, 2024
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targetCamera Bug
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6
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169
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March 4, 2024
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multiPickWithRay doesn't work inside of mesh parented to TransformNode
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8
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244
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March 2, 2024
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Ktx decoder from cdn is busted
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22
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270
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March 1, 2024
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Typescript error after update to 6.44.0 (from 6.43.0)
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9
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217
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March 1, 2024
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Strange Animation Behavior On First Play
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13
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310
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March 1, 2024
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InputTextArea onFocusSelectAll does not work
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6
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113
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March 1, 2024
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SixDofDragBehavior.zDragFactor has no effect?
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6
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113
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February 29, 2024
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Node Materiel editor does not load alpha mode
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3
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105
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February 29, 2024
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MeshBuilder Not Work With Custom Mesh On Ubuntu18 Tauri Webkit
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32
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428
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February 29, 2024
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GridMaterial GaussiansplattingMesh.clone()
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2
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102
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February 29, 2024
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Can not get correct rotation on rotation drag end with boundingBoxGizmo
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3
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181
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February 28, 2024
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Teleportation module not working in Apple Vision Pro
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4
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347
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February 27, 2024
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Trail Mesh always starts from 0,0,0 when generator is a child node
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2
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130
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February 27, 2024
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Issue on BabylonJS Github
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1
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104
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February 27, 2024
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Problems with import SceneLoader
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4
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118
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February 27, 2024
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Physics collision is not detected if collider spawned 91 units away
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8
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277
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February 26, 2024
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