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Error when combining setEnabled, FAST Snapshot Rendering, frozen materials, and animation
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3
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67
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May 19, 2026
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Issue updating DEFINES on Material Plugin for Gaussian Material
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8
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128
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May 18, 2026
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Issues with loading "babylonjs-*" packages
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9
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222
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May 15, 2026
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Webpack Issue upgrading from Babylon.js 6.49.0 to 8.15.1
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8
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192
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May 13, 2026
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PBRCustomMaterial: ShadersStore memory leak on dispose()
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2
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83
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May 13, 2026
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After anim retarget, stopping current animation jumps to rest pose
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1
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47
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May 12, 2026
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Snapshot Rendering stops under certain conditions
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4
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66
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May 11, 2026
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Retargeting fails if avatar mesh is rotated
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2
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52
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May 11, 2026
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Problems with the node material editor inside babylon.js sandbox
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4
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92
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May 5, 2026
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NodeMaterial compile error when using sub surface scattering with clustered lights
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3
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90
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May 4, 2026
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Issue when using lights with a mesh as a parent in clustered lighting
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4
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76
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May 3, 2026
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WebGPU uncaptured error : Version 9.5 seems to break. I don't have any more scenes that start
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2
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90
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May 2, 2026
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Particle System do not work under FAST snapshot rendering
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4
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72
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May 2, 2026
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GLB export broken under NullEngine in v9 - root cause and fix
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4
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151
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April 30, 2026
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Scene turns gray when enabling ImageProcessing after upgrading to Babylon 9.3.4
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3
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88
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April 30, 2026
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`ClusteredLightContainer.maxRange` does not work for some lights
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3
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68
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April 29, 2026
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Physics Engine Behaviour bug
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8
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140
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April 28, 2026
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Using a particle system with specific conditions under FAST snapshot rendering causes crash
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3
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56
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April 28, 2026
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Inspector v2 not importing properly when using Vite in dev mode
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10
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191
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April 27, 2026
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Audio Engine tanking FPS in iOS Safari
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11
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327
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April 27, 2026
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[bug] AtmospherePBRMaterialPlugin auto-attaches to PBRMaterials created after `new Atmosphere(...)` and breaks their shader compile when env is a cube
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2
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60
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April 27, 2026
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Under different cameras, light and rays behave differently
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7
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204
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April 25, 2026
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Visibility of InstancedMesh is not reflected under fast snapshot rendering
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4
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75
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April 23, 2026
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Lib-dom conflicts using typescript 6.0
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4
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158
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April 22, 2026
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In v9.3.2, rendering glitches occur when using Selection Outline on meshes with frozen sub-materials under fast snapshot rendering
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4
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86
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April 21, 2026
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Rectangle corner radius doesn’t scale properly with AdvancedDynamicTexture that has an ideal size
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2
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65
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April 20, 2026
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Retargeted animation is rotated incorrectly and has hands misaligned
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3
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86
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April 20, 2026
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Enabling shadow generator (ShadowGenerator) unexpectedly fixes intermittent ghosting/flickering on WebGPU
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4
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97
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April 20, 2026
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Rendering glitches when moving the camera in a scene with Clustered Lighting enabled under Snapshot Rendering
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3
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75
|
April 20, 2026
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Error when using a shadow generator with a refreshRate set in Snapshot Rendering
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8
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101
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April 16, 2026
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