In the vertex shader of BabylonJS, about the use of MVP matrix
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1
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266
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September 28, 2023
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Cloth wrinkles effect
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2
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619
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September 28, 2023
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Trying to fix sprite picking when covering mesh
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2
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311
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September 28, 2023
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Compressed Textures not working
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9
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314
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October 26, 2023
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PhoneDome using DynamicTexture does not work in Safari Mobile
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6
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212
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September 27, 2023
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EquiRectangularCubeTexture Bug?
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13
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271
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September 26, 2023
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Havok PhysicsBody.shape identity
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4
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360
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September 26, 2023
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XRAnchor AttachedNode, Scaling not respected
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2
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137
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September 26, 2023
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Sandbox - generated glb size much bigger than the original one
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4
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411
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September 26, 2023
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Setting the value 0 to the DefaultNumWorkers from DracoCompression throw an Engine error since 6.21.1 version
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16
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471
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September 26, 2023
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Boundingbox Gizmo resets mesh rotation
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6
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356
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September 25, 2023
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Error of JS babylon code. I need some help please
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2
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236
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September 23, 2023
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Unexpected Quaternion.toRotationMatrix behavior
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2
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303
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September 23, 2023
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Popout windows - debug layer
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3
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299
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September 23, 2023
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Unable to drag position gizmo after changing pivot
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5
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289
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September 22, 2023
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Gizmos misbehave when operating on child objects with configured pivot
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5
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303
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September 22, 2023
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Problem with MergeMeshes function after BJS v6.21.0 update
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7
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363
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September 21, 2023
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EquiRectangularCubeTexture loads the texture twice
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1
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301
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September 21, 2023
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WebXR emulator doesn't work with chrome on mac but works on windows
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7
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645
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September 20, 2023
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Draco_wasm_wrapper_gltf.js:38 failed to asynchronously prepare wasm: LinkError: WebAssembly.instantiate(): Import #4 module="a" function="e" error: function import requires a callable
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6
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1347
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September 20, 2023
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Textures not loading properly with glTF draco compression
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8
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415
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September 19, 2023
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ScaleGizmo snapping issue
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9
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199
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September 18, 2023
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Zip download of Navigation Mesh sample from Playground does not work
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7
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409
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September 18, 2023
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BabylonReactNative for Windows cannot open .glb files in local path
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2
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350
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September 18, 2023
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BoundingBoxGizmo isHovered always false
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5
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413
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September 18, 2023
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rotateAroundPivot() not working properly with rotated meshes
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5
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396
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September 18, 2023
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Universal camera behaves differently on touch inputs
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4
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337
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September 15, 2023
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Skeleton animation run incorrect When export babylon from 3ds Max 2018
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19
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616
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September 14, 2023
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Using an right coordinate system results in (Parallax Occlusion Mapping) rendering errors
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4
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383
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September 14, 2023
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Goldberg Polyhedron placeOnGoldbergFaceAt() wrong position
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2
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173
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September 14, 2023
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