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Why does the WGSL compiler(glslang, twgsl) load when using GridMaterial with WebGPU?
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5
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43
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April 28, 2026
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Web XR experience becomes unstable on exit
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22
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171
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April 28, 2026
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Separate `DepthRenderer`s not created for `Camera`s with the same name
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3
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51
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April 27, 2026
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Need tips on performance improvements in WebXR VR
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3
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54
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April 27, 2026
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Blender vs 3ds Max for Babylon.js 9.0 — which modeling software and export format is recommended?
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2
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44
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April 27, 2026
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Performance issue: fps drops significantly when meshes count over thousand
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15
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192
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April 25, 2026
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Mesh._isWorldMatrixFrozen not serialized
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1
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35
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April 23, 2026
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Is it intentional that morph targets do not work on meshes with frozen materials?
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4
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41
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April 23, 2026
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Is it safe to enable for-of to indexed for transform for esm package downstreams
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4
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72
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April 23, 2026
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New to 3D...where do I start?
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3
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112
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April 20, 2026
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Can ImageProcessingConfiguration be used on gaussian splat models?
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6
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88
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April 20, 2026
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GreasedLine materialType 2 not working after dispose
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2
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58
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April 18, 2026
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OVER & OUT TRIGGERS on mesh ( ActionManager)
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4
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57
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April 16, 2026
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Physics engine behaviour while turning on and off console log panel
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2
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39
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April 15, 2026
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Is the lightmapTexture rendered normally?
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3
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34
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April 15, 2026
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FPS Capping at 30 or 60 fps
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9
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706
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April 15, 2026
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Loaded model rendering differs from blender
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2
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69
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April 14, 2026
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Can Babylon.js develop large web browser games the size of GTA 5, especially for mobile web browsers?
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7
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109
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April 14, 2026
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Get center point of an arc
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3
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50
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April 14, 2026
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Create-babylonjs CLI scaffolder
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6
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84
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April 14, 2026
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Trying to improve performance WebXR VR
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10
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155
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April 14, 2026
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What would happen if a node in the utilityLayerScene was attached into the layer origin scene?
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12
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58
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April 14, 2026
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When the DefaultRenderingPipeline is enabled, the default values for contrast and exposure are set to 1. The background color of the scene should be the same as when the DefaultRenderingPipeline is disabled
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1
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25
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April 14, 2026
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Subtract text from a mesh
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12
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90
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April 12, 2026
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How to import stl
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1
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37
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April 11, 2026
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BABYLON.AreaLightTextureTools Questions
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2
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38
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April 13, 2026
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ParticleSystemSet manualEmitCount and starting again
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1
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28
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April 10, 2026
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Custom Vertex Data Not Working
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1
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48
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April 10, 2026
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Customize boundingboxgizmo
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2
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35
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April 9, 2026
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How to make light position consistent on a normal map?
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2
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59
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April 8, 2026
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