Add a setter for scene.imageProcessingConfiguration

In order to recreate an ipc from serializer, it would be much simpler to be able to just parse it in a new one, then assign to scene. It is really only one line, as far as I can tell.

It is unfortunately more complex as by default the scene one is shared with all materials… so it would break quite a lot how it is currently setup :frowning:

Could you deserialize in the existing one ?

While I do not have multiple scenes running at the same time (except during transition), I have instances of the class which surrounds each scene. Was thinking about putting in an ImageProcessingConfiguration as a property.

All instances of this scene surround class are always present for fast switching of scenes.

I could just have one for the whole page, but having a copyFrom(from : ImageProcessingConfiguration ) in ImageProcessingConfiguration would be easiest.