In order to recreate an ipc from serializer, it would be much simpler to be able to just parse it in a new one, then assign to scene. It is really only one line, as far as I can tell.
It is unfortunately more complex as by default the scene one is shared with all materials… so it would break quite a lot how it is currently setup
Could you deserialize in the existing one ?
While I do not have multiple scenes running at the same time (except during transition), I have instances of the class which surrounds each scene. Was thinking about putting in an ImageProcessingConfiguration as a property.
All instances of this scene surround class are always present for fast switching of scenes.
I could just have one for the whole page, but having a
copyFrom(from : ImageProcessingConfiguration ) in ImageProcessingConfiguration would be easiest.