colorShader kept and not reused after serialization of LinesMesh
|
|
1
|
42
|
December 26, 2022
|
colorShader and colorShaderOccQuery kept after serialize
|
|
1
|
80
|
December 26, 2022
|
Load serialized scene duplicates texture
|
|
2
|
60
|
December 15, 2022
|
Physics plugin names are different from the name used in babylonFileLoader.ts
|
|
3
|
165
|
September 30, 2022
|
Can't load file produced by SceneSerializer
|
|
9
|
222
|
July 2, 2022
|
SceneSerializer loses hierarchy
|
|
4
|
149
|
June 29, 2022
|
Avoid serializing AdvancedDynamicTextures
|
|
2
|
82
|
June 29, 2022
|
Can a scene's GUI be serialized?
|
|
2
|
115
|
May 30, 2022
|
Serialization relies on id strings being unique?
|
|
4
|
274
|
February 21, 2022
|
Artifacts when loading a serialized scene
|
|
5
|
208
|
November 19, 2021
|
RawTexture with NullEngine
|
|
9
|
400
|
October 12, 2021
|
Exporting large scenes to GLTF (Range error)
|
|
1
|
324
|
May 12, 2021
|
Scene with certain imported meshes (as .obj from 3DsMax) throws error when trying to serialize
|
|
23
|
816
|
December 6, 2020
|
Option to include textures in .babylon files
|
|
28
|
1917
|
September 28, 2020
|
objSerializer bug
|
|
1
|
201
|
September 23, 2020
|