Antialiasing on model


I am applying an antialiasing effect on my model but even after adding some postprocessing, I can still notice jittering on the edges of the model which is very disturbing the quality overall.

The postprocess effect I am using:

var postProcess = new FxaaPostProcess(“fxaa”, 2.0,;
postProcess.samples = 8;

I want to know whether 8 is the maximum number of samples I can apply using this postprocess. In addition, is this function enough for antialiasing or is there more functions that can help with this.

Any help is appreciated,

I think a PG would help here.

You can also try to set engine.setHardwareScalingLevel(0.5) to help with antialiasing (note it is not free, the scene will be rendered at twice the resolution before being downsampled).

Hello @Evgeni_Popov,

I applied engine.setHardwareScalingLevel(0.5) as you said and I can confirm that it improved the antialiasing a lot! It didn’t remove it completely but it is a great improvement.

Thank you

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