I am trying to visualize a model that has more than 4 morphs (blendshapes) to be updated. The limitation is mentioned here and I wonder if it is somehow possible to provide the changes at once, just after it was loaded or being loaded and bake it.
My model has over 30 morphs which I change almost all of them.
So then I guess, I will get the positions of all the morphs mesh.morphTargetManager.getTarget(n).getPositions(), By the morph value, interpolate to that point in between main model and the morph vertex position. Or maybe get their averages.